Announcement

The updated ISTQB® Certified Tester Game Testing (CT-GaMe) v2.0 certification replaces CT-GaMe v1.0 .

CT-GaMe v1.0 will be retired on 10 November 2027 for English and 10 May 2028 for non-English.

Overview

The ISTQB® Game Testing certification focuses on the understanding and skills needed to perform and manage testing on all levels in video game projects. It covers the basic concepts of video game testing as well as how to determine risks and goals for gaming software. It includes conceptually designing, implementing and executing game software tests, approaches to video games testing (Testing of Game Mechanics, Sound, Graphics, AI and Physics, Localization and Game Controllers) and recognizing video games testing tools.

Audience Exam Structure Business Outcomes More Exam Information Download Materials

Audience

The Certified Tester Game Testing certification is aimed at professionals who have achieved in-depth testing experience and who would like to acquire specific competence for testing game software. It is also appropriate for junior testers who are just starting in the testing profession and who would like to know more about the tester’s role when developing game software. Experienced testers who need more understanding and knowledge about how to perform and manage testing on all levels in game projects will also find this certification beneficial. These professionals include people who are in roles such as testers, test analysts, test consultants, test managers, acceptance (UAT) testers, and other video game development roles.

This CT-GaMe certification may also be appropriate for anyone who wants a deeper understanding of software testing in the video gaming world, such as project managers, quality managers, software development managers, business analysts, IT directors, and management consultants. Those involved in the development and production of high-performance hardware such as PCs, mobile and gaming consoles will also benefit from this certification.

To gain this certification, candidates must hold the Certified Tester Foundation Level certificate and have sufficient practical experience. Please contact an ISTQB® Member Board or Exam Provider to determine the specific practical experience criteria.

Content

ISTQB® Certified Tester – Game Testing (CT-GaMe)

The Specifics of Video Game Testing

Video Game Testing Basics

Typical Roles in a Video Game Development Team

Test Activities Throughout the Game Software Development Lifecycle

Testing Video Game Mechanics

Principles and Concepts of Video Game Mechanics

Video Game Mechanics Testing

Video Game Level Testing

Principles and Concepts of Level Design in Video Games

Test Types in Video Game Levels Testing

Executing Video Game Level Testing

Graphics Testing

Principles and Concepts of Video Game Graphics

Test Types in Video Game Graphics Testing

Executing Video Game Graphics Testing

Audio Testing

Principles and Concepts of Audio Content in Video Games

Test Types in Video Game Audio Testing

Executing Video Game Audio Testing

AI and Physics Testing

Principles and Concepts of Artificial Intelligence (AI) and Physics in Video Games

Executing AI and Video Game Physics Testing

Localization Testing

Principles and Concepts of Video Game Localization

Test Types in Localization Testing

Executing Localization Testing

Game Controllers Testing

Principles and Concepts of Video Game Controllers

Test Types in Game Controller Testing

Exam Structure

  • No. of Questions: 40
  • Passing Score: 26
  • Total Points: 40
  • Exam Length (mins): 60 (+25% Non-Native Language)

Business Outcomes

Individuals who hold the ISTQB® Certified Tester- Game Testing certification should be able to accomplish the following business outcomes:

  • Describe basic concepts of video game testing.
  • Determine video game risks, goals and requirements under the needs and expectations of stakeholders.
  • Conceptually design, implement and execute basic video game tests.
  • Know the test approaches to video game testing and their purpose.
  • Recognize the tools supporting video game testing.
  • Determine how test activities align with the software development lifecycle and reduce the cost of developing and publishing video games.

More Information

Training is available from Accredited Training Providers (classroom, virtual, and e-learning). We highly recommend attending accredited training as it ensures that an ISTQB® Member Board has assessed the materials for relevance and consistency against the syllabus.

Self-study, using the syllabus and recommended reading material, is also an option when preparing for the exam.

Download Materials

Syllabus

Sample Exams

Exam Structures and Rules

General Files